Yu Ru | GCSE AQA Python Class Resources: Comprehensive Learning Materials
Welcome to your go-to hub for GCSE AQA Python programming resources! This post is designed to provide easy access to all the materials from our tuition classes, including video recordings, detailed slides, and hands-on exercises. Whether you’re just starting with Python or looking to refine your skills, these resources are structured to help you succeed. Dive in and start mastering Python programming today!
Class 1 (17 Dec 2024) - 40 min. class duration
a) Class Summary:
-
Explored the differences between SSDs and HDDs, focusing on performance, durability, and storage capabilities.
-
Practical Python Exercise:
Worked on generating a secure 3-digit password using the randint function and a loop, combining programming logic with hands-on coding practice.
b) Video (Tuesday):
- Part 1: Understanding SSD vs HDD & Python Password Generator Exercise
d) Files:
- n/a
e) Class Code:
- n/a
f) Exercises:
- n/a
g) HomeWork Solutions Posting (FB) :
- n/a
Class 2 (20 Dec 2024) - 90 min. class duration
a) Class Summary:
-
Understanding Variable Scopes and Return Statements:
- Discussed local and global variable scopes, demonstrating how the
return
statement allows data to be accessed outside a method. - Introduced examples using functions like
sum_array
,max
, andmin
to explain the importance of returning values.
- Discussed local and global variable scopes, demonstrating how the
-
Exploring Mutable vs. Immutable Objects:
- Clarified the difference between mutable objects (e.g., lists) and immutable objects (e.g., strings).
- Demonstrated how passing references allows list modifications but not string changes unless explicitly returned.
-
Shuffling Arrays and Efficient Code Practices:
- Explained and improved the array shuffling process, emphasizing iteration and random swapping.
- Highlighted ways to optimize repetitive code, ensuring clarity and efficiency.
-
Generating Team Scores in 2D Lists:
- Guided Yu through creating a
generate_scores()
method to populate a 2D list with random scores, reinforcing concepts of nested lists and loops. - Demonstrated best practices for naming conventions and structuring clean, readable code.
- Guided Yu through creating a
-
Personal Advice for Yu:
- Practice solving Python exercises, focusing on variable scopes, list manipulation, and 2D arrays.
- Review and rewrite provided code snippets to build familiarity with Python syntax and functionality.
- Gradually progress from simple to complex problems to enhance confidence and understanding.
- Regularly use print statements for troubleshooting and debugging to identify issues in the code.
- Approach coding with patience and persistence, treating it like mathematics—improvement comes with consistent practice.
b) Video (Friday):
- Part 1: Mastering Python Scopes, Mutable Objects, and Array Shuffling Techniques
d) Files:
e) Class Code:
f) Exercises:
g) HomeWork Solutions Posting (FB) :
- n/a
Class 3 (22 Dec 2024) - 105 min. class duration
a) Class Summary:
-
Understanding 2D Array Structure and Loops
Ahmed explained the structure of a 2D array and guided Yu on how to use nested loops to iterate through rows and columns, with hands-on examples. -
Storing User Input in a 2D Array
The class covered how to take user input for each element in a 2D array using nested loops and theappend
method, ensuring data was stored correctly. -
Creating Flexible Arrays for Variable Teams and Players
Ahmed demonstrated how to modify the code to handle varying numbers of teams and players, creating a dynamic 2D array to store scores. -
Debugging and Improving Code Functionality
Key debugging techniques were discussed, including fixing array recognition issues, handling indentation errors, and understanding the difference between rows and columns. -
Personal Advice for Yu
- Revisit the class recording at 1.5x or 2x speed to consolidate understanding.
- Practice small coding exercises to build confidence with 2D arrays.
- Avoid over-relying on external help; focus on fully grasping the basics.
b) Video (Sunday):
- Part 1: Mastering 2D Arrays in Python: Loops, User Input, and Debugging Techniques
d) Files:
- Ideal solution for the "Generate Team Scores in 2D Arrays" homework exercise.
- Two methods for populating a 2D array with data.
e) Class Code:
- n/a
f) Exercises:
g) HomeWork Solutions Posting (FB) :
- n/a
Class 4 (26 Dec 2024) - 90 min. class duration
a) Class Summary:
-
Initializing and Manipulating 2D Arrays:
- Discussed two methods for initializing 2D arrays and filling them with information.
- Explained practical exercises, such as iterating through an array for specific calculations.
-
Building Menu-Based Programs:
- Created a selection menu for operations like sum, average, max, and min.
- Emphasized the importance of proper input validation and handling invalid choices.
-
Troubleshooting and Debugging:
- Addressed errors such as undefined variables, division by zero, and issues with the
sum
keyword. - Highlighted the importance of a systematic approach to debugging.
- Addressed errors such as undefined variables, division by zero, and issues with the
-
Efficient Use of Variables and Global Scope:
- Discussed when to use global variables versus passing variables as inputs.
- Improved code by reducing redundancy and ensuring efficient variable usage.
-
Personal Advice for Better Coding:
- Practice consistent troubleshooting to gain confidence and speed in debugging.
- Focus on understanding core concepts, such as loops, input validation, and variable scope, as they form the foundation of effective programming.
b) Video (Thrusday):
- Part 1: Building Efficient Code: Loop Techniques, Input Validation, and Menu-Based Programming
d) Files:
e) Class Code:
- n/a
f) Exercises:
- Continue working on The array operations menu Exercise to make it work
- Create a Fibonacci Series Homework Exercise
g) HomeWork Solutions Posting (FB) :
- n/a
Class 5 (8 Feb 2025) - 90 min. class duration
a) Class Summary:
-
User Input & Range Validation – Yu practiced validating user input to ensure it meets specific conditions, such as checking if a score falls within a valid range (0-100).
-
Loops & Condition Control – Ahmed explained how to replace an infinite
while True
loop with a condition-based loop to improve efficiency and readability. -
Subroutines vs. Functions – They discussed the differences between subroutines (procedures) and functions, focusing on how functions return values while subroutines execute actions.
-
Counting Elements in Strings – Ahmed demonstrated modifying an algorithm to count specific characters in a string, such as counting the occurrences of 'E'.
-
Debugging & Code Improvement – Yu encountered errors while implementing concepts, but with Ahmed’s guidance, she corrected them and gained confidence in writing structured Python code.
b) Video (Saturday):
- Part 1: Python Programming: Input Validation, Loops & Functions
d) Files:
e) Class Code:
- n/a
f) Exercises:
g) HomeWork Solutions Posting (FB) :
- n/a
Class 6 (19 Feb 2025) - 90 min. class duration
a) Class Summary:
-
Error Handling & Function Definitions: Ahmed guided Yu in handling Python errors using
try
andexcept
, emphasizing their correct usage and simplifying redundant code to improve clarity. -
Passing Variables & Data Manipulation: They discussed how variables in different function areas are stored separately and need to be explicitly passed or returned for proper data flow in a program.
-
Testing Subroutines & Functions: Yu practiced defining and testing functions, including a multiplication function, while learning the difference between subroutines (no return) and functions (with return).
-
Implementing a User-Friendly Menu System: Ahmed introduced the
get_input
function to validate user choices, guiding Yu in structuring a menu system that ensures correct input handling. -
Validating User Input & Next Steps: They worked on refining a
validate_choice
function to accept values between 1 and 4, with Yu assigned homework to integrate and test this function within the menu system.
b) Video (Wednesday):
- Part 1: Functions, Error Handling & Menu System Implementation in Python
d) Files:
e) Class Code:
- n/a
f) Exercises:
g) HomeWork Solutions Posting (FB) :
- n/a
Class 7 (22 Feb 2025) - 90 min. class duration
a) Class Summary:
-
Even and Odd Number Validation:
- Ahmed explained how to determine even and odd numbers using the modulus operator.
- Yu practiced modifying numbers in a print statement to observe results.
-
Function Scope and Input Handling:
- Ahmed clarified how variables within a function remain local unless explicitly passed as arguments.
- They discussed how to correctly pass inputs between functions to avoid scope issues.
-
Helper Functions for Code Reusability:
- Yu learned how to use helper functions to validate inputs instead of rewriting code repeatedly.
- Ahmed guided Yu in modifying the
validate_choice
function to improve efficiency.
-
String Manipulation and Indexing:
- Ahmed introduced string indexing, including negative indexing to access characters from the end.
- Yu successfully completed an exercise extracting specific letters from a string.
-
Using
random.choice()
for Dynamic Functionality:- Ahmed introduced
random.choice()
to generate random selections, such as ASCII characters. - They discussed function adaptability for different input ranges, like menus or booking systems.
- Ahmed introduced
b) Video (Saturday):
- Part 1: Understanding Functions, Scope, and String Manipulation in Python
d) Files:
e) Class Code:
- n/a
f) Exercises:
g) HomeWork Solutions Posting (FB) :
- n/a
Class 8 (08 Mar 2025) - 94 min. class duration
a) Class Summary:
- Debugging and Input Handling: Addressed issues with Python code execution, including undefined variables and improper input validation.
- Understanding 2D Arrays: Explained 2D arrays, their structure, and how to loop through them using nested loops.
- Game Board Creation: Discussed building a game board using a 2D array, incorporating obstacles and player movement logic.
- Code Refinement & Visualization: Worked on refining code for better readability, using print statements and global variables for visualization.
- Checkerboard & Conditionals: Demonstrated the use of if statements to differentiate between border and inner spaces while printing a checkerboard-style output.
b) Video (Saturday):
- Part 1: Mastering 2D Arrays and Debugging in Python: Input Handling & Game Board Design
d) Files:
- Introduction to 2D Arrays
- Introduction to 1D Arrays
- Overview of the Checker Game Board in the Skeleton Program
e) Class Code:
- n/a
f) Exercises:
g) HomeWork Solutions Posting (FB) :
- n/a
Class 9 (15 Mar 2025) - 93 min. class duration
a) Class Summary:
- 2D Arrays & Logic Gates: Euro was guided on how to work with 2D arrays to store student data and find maximum marks, utilizing functions like
index()
to track specific student scores. - Modulus for Direction Control: Ahmed explained how the modulus operator is used to control movement direction in a program, particularly in the context of navigating a game board.
- Creating Random Obstacles: They worked on implementing a random obstacle generator within the game board, using percentages to control the frequency of obstacles appearing.
- Error Handling & Debugging: Ahmed helped Euro troubleshoot errors, particularly with using functions like
sum()
andindex()
correctly, while also explaining the importance of consistent practice in coding. - Skeleton Program Enhancement: They reviewed the skeleton program, discussing improvements like adding special moves for the player (e.g., diagonal movement), which could appear in future exams.
b) Video (Saturday):
- Part 1: Python Programming: 2D Arrays, Logic Gates & Improving Skeleton Programs
d) Files:
e) Class Code:
- n/a
f) Exercises:
g) HomeWork Solutions Posting (FB) :
- n/a
Class 10 (22 Mar 2025) - 93 min. class duration
a) Class Summary:
- Troubleshooting the Undo Feature: Ahmed and Yu identified errors with the undo functionality in the code, including an extra "equal one" causing issues and proposed corrections to ensure it works properly.
- Improving Code with Tuples & Functionality: They discussed using tuples to store positions efficiently and reviewed the logic behind the "Fd move" and how to better capture the last position.
- Loop Functionality & Movement Logic: Ahmed explained the loop’s role in moving the arrow step-by-step and discussed the process of implementing multiple steps using a loop for forward movement.
- Game Score Tracking & Leaderboard: They explored adding a feature to track the total number of moves in the game and implemented a minimum score algorithm to track the best scores, resetting after each session.
- Diagonal Movement Implementation: Ahmed suggested that Yu implement diagonal movement as a feature, starting with the simpler "down-right" direction, and provided guidance on how to proceed with the coding task.
b) Video (Saturday):
- Part 1: Improving Code Functionality: Undo Feature, Movement Logic & Game Score Tracking
d) Files:
e) Class Code:
- n/a
f) Exercises:
g) HomeWork Solutions Posting (FB) :
- n/a
Class 11 ( 29 Mar 2025) - 95 min. class duration
a) Class Summary:
-
Implementing FD MAX (Forward Until Obstacle):
Yu learned how to replace afor
loop with awhile
loop to handle continuous forward movement until hitting an obstacle, using refined parameter handling and conditionals. -
Input Splitting & Command Processing:
Ahmed explained how the input string splits into arrays, how command parsing works, and whyMAX
needs to be properly indexed and interpreted within the function. -
Code Debugging & Logic Optimization:
The class addressed common Python logic bugs like loop redundancy, capitalization inconsistencies, incorrect parameter values, and misaligned indents. Print statements were used to test and track values. -
Diagonal Movement Functionality (Down-Right):
Ahmed introduced the concept of diagonal movement in a grid system, emphasizing edits to multiple functions (check_forward
,move_forward
,special_move
) and the addition of aDOWN_RIGHT
constant.
b) Video (Saturday):
- Part 1: Advanced Python Movement Logic: Forward-Until-Obstacle & Diagonal Movement Coding Session
d) Files:
e) Class Code:
- n/a
f) Exercises:
g) HomeWork Solutions Posting (FB) :
- n/a
Class 13 ( 4 April 2025) - 95 min. class duration
a) Class Summary:
-
This class focused on refining control flow and enhancing the movement system in Yu's Python-based game project. We addressed several logic errors, implemented new functionality, and emphasized good coding practices such as consistency, modular design, and debugging techniques.
✅ Exercises/Tasks Covered
-
Debugging existing movement logic
-
Implementing
move_backward
functionality:-
Direction-based row/column logic
-
Obstacle checking reuse
-
-
Building the
diagonal_movement
function:-
Renaming from "downright" for clarity
-
Incorporating obstacle checks
-
-
Implementing the
jump
command:-
Handling obstacle skipping
-
Adding error messages for invalid jumps
-
-
Fixing bug in
process_input()
:-
Handling empty input
-
Using
len()
and print checks for validation
-
-
Code cleanup & indentation best practices
-
Using print statements for flow tracking and debugging
b) Video (Saturday):
- Part 1: Code Debugging & Movement Functions – IGCSE Python Class (Backward, Jump, Diagonal)
d) Files:
e) Class Code:
- n/a
f) Exercises:
g) HomeWork Solutions Posting (FB) :
- n/a
Class 14 ( 12 April 2025) - 95 min. class duration
a) Class Summary:
-
Enhanced Robot Navigation Features
Explored implementing diagonal and backward movement in a robot navigation project, including handling 45-degree directional logic. -
Backward Movement Function Creation
Developed and tested a custom "move backward" function by reversing the existing "move forward" logic while preserving direction. -
Circular List Concept Using Modulus
Introduced circular indexing with modulus to allow seamless directional rotation without index out-of-range errors. -
Code Troubleshooting and Debugging Practice
Identified execution issues with the 'pk' command, walking through the code step-by-step to isolate bugs and inconsistencies. -
Applied Use of Modulus in Programming
Explained modulus applications (e.g., modulus 2, 4, 10) and implemented it to control array bounds and simulate circular behavior in arrays
b) Video (Saturday):
- Part 1: Modulus & Circular Arrays in Programming: Enhancing Robot Navigation Logic
d) Files:
e) Class Code:
- n/a
f) Exercises:
g) HomeWork Solutions Posting (FB) :
- n/a
Class 15 ( 19 April 2025) - 110 min. class duration
a) Class Summary:
-
AQA Skeleton Program Prep:
Focused on exam-relevant Python tasks from the AQA Skeleton Program, including circular rotation using modulus and 45° direction changes. -
Enhanced Direction Logic:
Expanded the direction array to eight possible angles to accommodate diagonal movements—critical for more accurate game logic. -
Turn Function Debugging:
Identified logic errors in theturn_right
functionality; used print statements and conditional checks to trace and resolve issues. -
Diagonal Movement Task:
Ahmed assigned a new exercise to calculate maximum “downright” steps on the board, helping Yu build logic for movement-based questions. -
Score File Writing in Python:
Reviewed how to write scores (including name, date, and number of commands) to a text file using basic file I/O syntax—crucial for the practical exam.
b) Video (Saturday):
- Part 1: GCSE Python Tutoring: AQA Skeleton Program – Rotation, Diagonal Movement & File Handling Explained
d) Files:
e) Class Code:
- n/a
f) Exercises:
g) HomeWork Solutions Posting (FB) :
- n/a